rea.run

← Showcase

wrapper 2026-10-10 wrapperghidraidaevidencereconstruction

Touhou Reconstruction Factory: Evidence control plane

When many historical titles share tooling, you need a **control plane**, not copy-pasted scripts. The Touhou Reconstruction Factory coordinates attested analysis and Evidence promotion across games.

Source meta

2 GitHub stars (snapshot)

Language: Python

License: —

Updated: 2026-10-06

GitHub source ↗

rea.run rating

4/5 — Evidence-first multi-game control plane

Quality. Shared IDA/Ghidra tools, atomic evidence ops, game adapters.

Evidence. Documents Factory-native IDA/Ghidra instances and attestation flow.

Limits. Early/complex; license not declared in snapshot.

For. Maintainers running multi-title reconstruction programs.

What it is. A Python control plane describing registered analysis, shared immutable tools (Ghidra, JDK, objdiff, …), and game repository adapters that stay read-only.

Relation to REA / engines. Factory-native IDA and Ghidra instances; Evidence semantics for accepted facts. Compatible in spirit with REA’s Evidence culture even when REA is not the only MCP.

Workflow. Select a registered game → run atomic evidence tools → promote accepted facts → keep adapters from mutating sources.

Evaluation. Dense but valuable for serious reconstruction programs. Pair with th04/th08 on-site cases.

Compliance

Control plane for historical reconstruction evidence — not a commercial crack toolkit.

Takeaways

  • Control planes beat ad-hoc RE scripts.
  • Adapters should stay read-only.
  • Attest tools; don’t spoof engine versions.

Related on rea.run

More on-site cases